The Youth Program
The OZ Venture Expedition Team has been working hard to ensure that our Expeditions on offer are not only attractive, affordable & accessible but in line with the educational purpose of Scouting.
Each Expedition Spread will include suggestions on how the experience can be applied to the Youth
Program. It is important to understand that Venturer Scouts will still need to set goals and outcomes with their home Units before attending the Venture. Venturer Scouts will be able to achieve badgework in several key areas.
Venturer Scouts will need to have clear goals and demonstrate how they have participated, assisted or lead an activity within the expedition, for the experience to contribute towards their Program Milestones.
We’ve incorporation the Program Milestones to encourage Venturer Scouts’ active engagement in all aspects of the Expedition Program. We believe it’s important for Venturer Scouts to be recognised for their learning and personal development throughout the event.
There are two key elements to each Milestone in the Program Essentials:
Participating, assisting and leading in the four Challenge Areas
Personal reflection at the completion of each Milestone
Challenge Areas are the four broad activity areas that are used to support programming and ensure a balanced Expedition Program. Each expedition will have an opportunity for Venturer Scouts to participate in activities aligned to the Challenge Areas.
For Venturer Scouts to use the Challenge Areas towards their personal progression, they will need to obtain details regarding the itinerary or activity list from the Expedition Leaders, prior to the event. Allowing Venturer Scouts to set personal goals and discuss them for approval with the Unit Council. These personal goals will outline how the Venturer Scout assists and leads throughout the expedition.
outdoor adventure skills
The Outdoor Adventure Skills enable Venturer Scouts to learn and develop their skills in the Outdoors, across the Core and Specialist Skill Areas. Selected expeditions offered by OZ Venture will give Venturer Scouts the opportunity to work on the Outdoor Adventure Skills Stages for the skill area (or areas) on offer. Venturer Scouts intending on using the activities offered by expeditions to progress through an area of the Outdoor Adventure Skills, will first need to reach out to the expedition leader to understand the level of activities being
After confidently demonstrating their new abilities, Venturer Scouts may be signed off against “I-statements” within stages of the respective Outdoor Adventure Skill. They are not needed to
explicitly show those skills again, although they are likely to need to practice them in order to learn the next Stages’ skills.